Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Wednesday, April 25, 2012

UAT Named One of the Top 100 Animation Schools Worldwide


UAT was recently listed on animationcareerreview.com as one of the Top 100 Schools in Animation at #65. They have schools listed from United States, Spain, Denmark, England, France, Canada, Korea, Germany, Japan, Sinapore, and Czech Republic.  It is fantastic that we are recognized.  AND – they noted our faculty as "some of the most attentive and involved teachers in the animation education industry!"
"This list of the Top 100 Schools in Animation, Gaming and Design was compiled via a mixture of school reviews, industry-reviewed lists like the Princeton Review, and via a survey of the animation industry professionals and recruiters from companies like Pixar, J.J. Sedelmaier and DreamWorks who were featured in our Interview Series…
65. University of Advancing Technology – Tempe, AZ
The University of Advancing Technology's claim to fame is its teaching staff. Not only were the UAT faculty voted some of the most attentive and involved teachers in the animation education industry, they also bring copious amounts of real-world experience to the table. Their faculty and students are supported by small class sizes so the education is top notch. UAT offers BA programs in Digital Media, Digital Video, Game Art and Animation, Game Design, Virtual Modeling and Design and Serious Games and Simulation; a BS program in Game Programming; and an MS in Game Production and Management. The school also offers online degree programs in Game Art and Animation, Game Design, Game Programming and Virtual Modeling and Design."

Read the full article here: http://www.animationcareerreview.com/articles/top-100-schools-animation-gaming-and-design


Monday, March 19, 2012

Art of the Title: 'Game of Thrones'

UAT alumnus Erin Clark was part of the team that created the Emmy-winning main titles for HBO's critically-acclaimed and immensely popular fantasy series Game of Thrones. Take a look at the breathtaking title sequence and read about its creation, courtesy of Art of the Title.

Monday, February 20, 2012

fxguide: The Art of Destruction

The fine folks over at fxguide.com have compiled a stellar and comprehensive run-down of the state of the art when it comes to "blowing crap up" Hollywood-style.
Destruction pipelines today are key aspects of any major visual effects pipeline. Many current pipelines are based on Rigid Body Simulations (RBS) or otherwise referred to as Rigid Body Dynamics (RBD), but a new solution – Finite Element Analysis (FEA) – is beginning to emerge. In this ‘Art Of’ article, we talk to some of the major visual effects studios – ILM, Imageworks, MPC, Double Negative and Framestore – about how they approach their destruction toolsets.
Read the whole article - featuring looks at Harry Potter, X-Men: First Class, 2012, and more - here!

Tuesday, January 4, 2011

Animation Job: Arktos Entertainment

Arktos Entertainment is looking for a Contract Animator to work on a unique Online Combat Game around Bay Area of Los Angeles.

Responsibilities:

* Work closely with the development team to create quality animations for a realistic combat game
* Deliver Animation assets on schedule and with in Technical Specifications

Requirements:

* Experienced animator in 3DS Max and Motion Builder
* Experience in creating animations for a game play environment
* Thorough understanding of character modeling, rigging, skinning
* Ability to work cooperatively with others in a creative environment

Please send your resume and any online animation reference to:
ArtistsHR@thewarinc.com

Location, Salary, potential permanent position will be discussed at the completion of a successful interview.

Sunday, November 8, 2009

5-Week "History of Animation" Seminar Begins Monday Night!

UAT is hosting a Seminar Series on the History of Animation with Edison Goncalves hosting. Edison began his career in Brazil doing commercials and other animation work and then moved on to work with Don Bluth and other huge names on myriad projects. Edison has over 20 years of animation experience and is bringing that expertise to share with you!

The seminar series runs every Monday evening from 6:30 to 8:20 pm in room 245, starting Monday November 9th and continuing for 5 weeks.

Please join Edison for this exploration of how today’s animation came to be!

Friday, August 7, 2009

Advice for Finding a Job in CG

From the StudioDaily blog:
Thousands of students packed into the meeting room [at SIGGRAPH] to listen to a panel discussion on “Getting a Job in CG” for film, television and/or videogames. The panel included job recruiters, producers and visual effects artists from ILM and LucasArts, Digital Domain, Sony Imageworks, Double Negative, Moving Picture Company and Microsoft Game Studios. The veteran panel laid out some sound advice for the wide-eyed crowd.
Read all their great advice here!

Wednesday, August 5, 2009

Pixar's John Lasseter: Advice for Animation Students

From one of the most successful animation directors in the history of cinema come these jewels of wisdom - study the basics, learn to draw, learn film grammar, software doesn't make good movies... all the things you've been hearing from us at UAT...